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ÍNDICE
5 EDITOR'S LETTER
8 HERITAGE NEWS
9 MUSEUM NEWS
10 BALPPA NEWS
12 WATERPARK NEWS
13 GALLERY NEWS
14 ZOO & AQUARIUM NEWS
16 THEMEPARK NEWS
18 SCIENCE CENTRE NEWS
20 PROFILE: CHRIS RAPLEY
The director 01 the Science Museum details the building's f.100m modernisation, centenary celebrations and how he
intends to make the museum a part of every school child's life
24 TALKING POINT: WHEN AND HOW AM I GOING TO GET PAID?
We speak to lhe experts about lhe difficulties of getting paid for work at development hot spots
26 TOP TEAM: DURRELL WILDLlFE CONSERVATION TRUST
As lhe organisation celebrates its 50th anniversary, we ask lhe top team about their work with endangered species
30 ECONOMIC RESEARCH: A PAUSE IN CONSOLIDATION?
We examine lhe destination seétor's boost as a result or organic growth and mergers and acquisitions and ask if this
trend is sei to continue
34 NEW OPENING: THE GREAT NORTH MUSEUM
Originally built in 1884, the museum has reopened with extended premises and a £.26m refurb, transforming it into a centrepiece of Newcastle's cultural quarter
38 PLANETARIUMS:A STAR IS BORN
The newly released We Are Astronomers show has received rave reviews. The creative team behind the experience reveal
how they created the effects
42 FAMILY MATTERS: TEDDY BOYS Drawing from 100 years of experience running amusement parks, the Lund family have turned the barikrupt Kongeparken into a success
46 SCARE ATTRACTIONS: FATAL ATTRACTION
The scare attractions industry is now such big business that it has its own convention. As well asgetting advice
and discovering the latest offer, operators can learn how to make a killing
50 EXHIBITION DESIGN: SHOW AND TELL
Find out how designers converted an Arabic market into a gallery, interpreted the mystery of life at a science centre
and chronicled 90 years of music
54 PREVIEW: PLASA
A look at the UK audiovisual show from the Professional Lighting and Sound Association taking place in September
56 CLlMBING: CLlMBING HIGH
Industry experts extol the benefits of climbing attractions, advise on how to choose one and explain how much you can profit from an installation
60 AUDIOGUIDES: SIGHTS, SOUNDS, STORIES
In the first of a two-part series, we speak to the designers of audioguide content to find out what they've created, how it works and what the next offerwill be
66 WATER:MAKING A SPLASH
Creating a night time water spectacular in an otherwise unused part of your attraction can prolong visitors' stays and increase the amount they spend
71 3D/4D: PROJECTING GROWTH
We look at how to make a 3D/4D attraction profitable and successful, and give details on the latest projects
78 PRODUCT SPECIAL: FUN KIT
Products designed purely for attractions
80 PRODUCT SPECIAL:MUSEUM KIT
A look at products for museums
82 ODD JOB: MAKING A SPLASH
First CholceHolidays'Tommy Lynch describes what may be the most sought after job ever created - teste of wave
pools and water slides.
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